;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Sid Meier's Civilization III
;
; Dialog box scripts
;
; Copyright (c) 2000, 2001 by Firaxis Games, Inc.
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; INSTRUCTIONS FOR TRANSLATORS!
;
; 1) These files must not be saved in "Microsoft Word Format", or they will
;    be ruined. They MUST be saved in "Text Only" format.
;
; 2) Please do not insert extra blank lines, nor remove existing blank
;    lines, as this will cause the program to malfunction.
;
; 3) But it is normally okay to turn a long line into two shorter lines;
;    for instance:
;
;    This is a very long sentence; it probably won't fit on one line in German.
;
;                       is equivalent to:
;
;    This is a very long sentence; It probably
;    won't fit on one line in German.
;
; 4) It is also okay to have lines be pretty much as long as they need
;    to be off the edge of the screen (up to, say, 150-200 characters
;    long.
;
; 5) Lines beginning with "#" are control lines, and the FIRST WORD
;    immediately following the # should NOT be translated. Subsequent
;    words on the line SHOULD be translated. For example:
;
;    #caption Hello
;         to
;    #caption Bonjour
;
;    #button Yes
;         to
;    #button Oui
;
; 6) The "{" and "}" characters are used to indicate text which should
;    be displayed in BOLD type. The "[" and "]" characters indicate
;    text which should be displayed in ITALIC type. A {} sequence or
;    a [] sequence can begin and end on different lines.
;
; 7) Lines beginning with "^" begin on new lines.
;
; 8) Lines beginning with "^^" are centered.
;
; 9) The "$" character indicates a string is to be substituted. The
;    $ is followed by the name and ID of the string, as in:
;
;    Greetings, $PLAYERNAME1.
;
;    In this case, the ID of the string is 1. The name of the string
;    is for informational purposes only, so $PLAYERNAME1, $NAME1,
;    $STRING1, and $WHOZIT1 are all equivalent. The names themselves
;    do NOT need to be translated, although translating them won't
;    cause harm as long as the numerical ID is left alone (except in
;    the case below).
;
;    An important EXCEPTION is that $NUM0 (or $NUM1, $NUM2, etc)
;    indicate a numerical value is to be displayed, and $HEX0 $HEX1,
;    etc indicate a hexadecimal value will be displayed. "NUM" and
;    "HEX" must NOT be translated or their special meaning will be lost.
;
;    Other exceptions are $LINK0, $LINK1, etc., $DROPDOWN0, $DROPDOWN1, etc.,
;    $DROPLINK0, $DROPLINK1, etc. These must NOT be translated or their
;    special meaning will be lost.
;
; 10) Sequences enclosed in < > angle brackets are used to perform
;     gender and plurality substitutions.
;
;     $<...> sequences must BEGIN AND END ON THE SAME LINE!
;
;     Here are the substitution forms, followed by some examples:
;
; $FACTION3          = Substitute string 3
; $<3:has:have>      = Substitute based on plurality of string 3
; $<3:le:la:les:les> = Substitute based on plurality & gender of string 3
; $<3:masc:fem:neut:pmasc:pfem:pneut> = plurality & gender, includes neuter
; $<3:$FACTIONADJ4>  = Inserts string 4 and parses based on
;                      plurality & gender of string 3.
; $<M1:$FACTIONADJ4> = Inserts string 4 and parses for the
;                      masculine singular form.
; $<F2:$FACTIONADJ4> = ...Feminine plural, etc.
;
; Since English doesn't have the masculine/feminine
; problem, and no plural problem for "the", there will be cases where
; YOU THE TRANSLATOR will have to add sequences of this type. For
; example, you can convert the following sentences (For "faction",
; imagine substituting any of "Barbarians", "The Roman Empire", etc)
;
; The $FACTION4 $<4:has:have> ...
;
; into:
;
; $<4:Le:La:Les:Les> $FACTION4 $<4:a:ont> ...
;
; and convert...
;
; $TITLE0 $NAME1 of the $FACTION2
;
; into:
;
; $TITLE0 $NAME1 $<2:du:de la:des:des> $FACTION2
;
; Note that the "4:" or "2:" is important as it tells the computer which word
; in the sentence to take its gender/plurality from (there are often
; several substitutions in a paragraph).
;
; FRENCH translators note that the program will AUTOMATICALLY handle
; the L' and D' contractions for le, la, and de.
;
; 11. English also doesn't have adjective gender/plurality
; issues (rah rah English!) which means you'll need to correct
; those as you go along. There are two basic situations you'll
; encounter. The first is adjectives present in the text and
; used to modify words being substituted in:
;
; the pretty $ITEM3 that $NAME4 ...
;
; which you can convert to:
;
; $<3:le:la:les:les> $ITEM3 $<3:bel:belle:bels:belles> que $NAME4 ...
;
; Again the "3:" reminds the computer to substitute based on the
; plurality and gender of $ITEM3 rather than (for instance) $NAME4.
;
; The other situation you'll encounter is where an ADJECTIVE is being
; substituted in to modify words present in the text:
;
; $<M1:$FACTIONADJ0> sisters ...
;
; The "M1" calls for a masculine singular substitution (remember,
; English doesn't have this problem so I've set everything to the
; default). Obviously "sisters" is neither masculine nor singular,
; so you'll want to call for the feminine plural form:
;
; soeurs $<F2:$FACTIONADJ0> ...
;
; 12. GERMAN translators can do the same thing, and simply use
;     $<...> sequences with SIX items to take care of neuter forms.
;     Unfortunately I don't know any German at all, so I can't give
;     you any good examples.
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

#comment ______________________________________________________________________Standard Variables

#comment DIFF = Chieftain, Warlord, Regent, Monarch, Emperor, Diety
#comment PLAYER = the player's name
#comment CIVADJ = one of the civilizations Adjective Form. 
#comment CIVNOUN = one of the civilizations Noun Form. 
#comment CIVNAME = one of the civilizations Name Form. 
#comment CITY = one of the cities currently on the map
#comment CITYSIZE = either town, city, or Metropolis
#comment UNIT = one of the unit types (see the units list in the Unit Type Tab)
#comment IMPROVEMENT = one of the city improvements (see the improvements list in Buildings Tab)
#comment WONDER = on of the great wonders
#comment SMALL_WONDER = one of the small wonders
#comment SPACESHIP_PART = one of the spaceship parts
#comment GOVERNMENT = one of the Goverment types, Depotism, Monarchy, Communism, Republic, Democracy
#comment TERRAIN = one of the terrain types in the game (see Terrain on the Terrain Types Tab)
#comment TECH = one of the Civilization Advances (see the Technologies Tab)
#comment TECHS = the two technologies the player starts the game with, (always X and Y)
#comment IMPROVEMENT_WONDER_OR_UNIT = Improvement, Wonder, or Unit
#comment RULER_TITLE = What the people call the player (Depends upon Government type, see Ruler title on Governments Tab)
#comment WISEMEN = What the people call their researchers (Depends upon the current era, see the Eras Tab)
#comment ORDERS = One of the actions that require more than one turn (see Unit Orders Tab)
#comment BARBARIAN = a barbarian tribe (See the Races Tab, select Barbarian Chiefdom, and look at the "city Names" list.
#comment CULTURAL_LEVEL = Adjective describing the level of cultural development of a civilization (see MISC RULES Tab, Cultural Levels Box)
#comment TITLE = the title of one of the enemy leaders (See RACES Tab, Leader Section)
#comment LEADER = The name of an enemy leader (see RACES Tab, Leader Section)
#comment CULTURAL_OPINION = How one civ feels about another's culturl development (See CULTURE Tab)
#comment RESOURCES = one of the resources on the map (see GOOD TYPE Tab)
#comment GREAT_LEADER = one of the nations Great Leaders (see RACES Tab, Leaders list)
#comment GREAT_PERSON = one of the great people
#comment MOOD = happy, indifferent, annoyed
#comment DOES = Thrives, is growing very slowly, is not growing at all, is starving
#comment PUNCT = Ending punctuation (ignore)
#comment HAPPY = happy, unhappy, content
#comment STRENGTH = civ-specific strength

#comment ________________________________________________________________________End Variables

#comment _________________________________________________________________________________________CONSOLE MESSAGES

#LANDCONQUER
ֻе沿ӿֳء

#COMBATCONQUER
ֻսӿռС

#NOTAMPHIB
ֻкϲӿԺϹ

#NONCOMBATANT
޷սĵλǲܹġ

#BLITZLIMIT
һغֻܹһΡ

#BARBARIAN_ATTACK
һ$BARBARIAN0ĽӲӷ!

#GLOBALWARMING_FOREST_JUNGLE
#map_center 0
ЧӦѾݻ$TERRAIN0!

#GLOBALWARMING
#map_center 0
ЧӦѾ$TERRAIN0תΪ$TERRAIN1!

#GLOBALWARMING_RISING_COASTLINES
Ѿ!ǵĿѧǽ֮ΪЧӦ

#CAPTURE_BARBARIAN
Ǵݻһ$BARBARIAN0Ĵ, ҵõ25λĻƽ!

#STARVE
$CITY0!

#CITYPRODUCE
$CITY0$IMPROVEMENT_WONDER_OR_UNIT1

#WELOVEKING
Ȱ$TITLE0

#WELOVEKINGOVER
Ȱ$TITLE0Ѿ

#HARVEST_FOREST
ɭֿ, $NUM0λ$<#0:ҵֵ:ҵֵ>͵$CITY0

#CULTUREBORDER
ǵĻӰ

#DISBANDSHIELDS
ǵ$UNIT0Ѿת$NUM0λ$<#0:ҵֵ:ҵֵ>

#UNITPROMOTIONREG
ļ$UNIT0Ϊ沿!

#UNITPROMOTIONVET
$UNIT0Ϊ˾񲿶!

#UNITPROMOTIONELITE
Ǿ$UNIT0Ϊ˽!

#UNITCAPTURED
ǵ$UNIT0²!

#UNITSCAPTURED
ǵĲѾ˷²!

#THEIRUNITCAPTURED
Ƿ²˵˵$UNIT0!

#THEIRUNITSCAPTURED
Ƿ²˵˵Ĳ!

#UNITDESTROYED
ǵ$UNIT0!

#UNITSDESTROYED
ǵĲӱ!

#SHIPSUNK
ǵ$UNIT0ããʧ!

#UNITJUNGLEDISEASE
ǵ$UNIT0ڴﲡ

#comment ___________________________________________________________________________Barbarian Stuff

#GOODY_MONEY
Ǵ$BARBARIAN0ׯȡ$NUM0ƽ

#GOODY_MAPS
Ѻõ$BARBARIAN0ǵĵͼ 

#GOODY_CITY
һ$BARBARIAN0!

#GOODY_NOTHING
$BARBARIAN0˾ס!

#GOODY_SETTLERS
Ѻõ$BARBARIAN0$UNIT1Ҫǵ$GOVERNMENT2 

#GOODY_MERCENARIES
Ѻõ$BARBARIAN0$UNIT1 

#GOODY_BARBARIANS
Ǿ$BARBARIAN0$UNIT1ҰǼŭ!

#CIVIL_DISORDER
$CITY0ҡ

#CIVIL_DISORDER_OVER
$CITY0Ѿָ

#CIVIL_DISORDER_INTENSIFIES
$CITYNAME0ı! ЩͽѾ$IMPROVEMENT1ݻ!

#SETTLEMENT_FOUNDED
$CITY0$NUM0 $BC_AD1

#SUMMARY_DISEASE
Ϯ$CITY0

#POLLUTION
Ⱦʴ$CITY0

#NEWLEADER
ΰ$GREAT_LEADER0ڳ!

#RESISTANCEQUELLED
ǵĲѹ$NUM0$<#0::>!

#RESISTANCEENDS
$CITY0ֿѾֹͣ

#POPDESTROYED
һЩ$CITY0!

#FACDESTROYED
$CITY0е$IMPROVEMENT1ݻ!

#comment ________________________________________________________________________________________WRAPPER POP-UPS

#CUSTOMNAMES
#xs 440
#caption ԶĲ

#CUSTOMGENDER
ѡ $NAME0 Ա

#PREFS
#caption 
#y 3
#itemlist
   Զ
   ڳʾλ
   ڵͼʾũҵ͹ҵֵ
   ʾɫԲ
   غϽǰȴ
   ʾս
   ֶƶʱʾ
   ʾֶƶ
   Զƶʱʾ
   ʾԶƶ
   ѷƶʱʾ
   ʾѷƶ
   зƶʱʾ
   ʾзƶ
   ָģʽ
   Ѿʱȡָ
   оʱȡָ
   깤ʾԻ
   ͬһǽͬһλ
   ʾҾ
   ʾϢָ
   ί׶Ϊڶֵ
   ɫä
   ʾ˿
   ʾ漣
   ˿ڼ޾
   Э

#REALLYQUIT
#wave 43
#caption !!
ҪϷ
#itemlist
, û!
ǵ, ҪϷ!

#REALLYRETIRE
#xs 320
#caption !!
Ҫ

, ΪʲôҪݣ
ǵ, ⳡΰ!

#LOADGAME
#xs 320
#caption Ϸ
^^Ѷȣ$DIFF0
^^$TITLE1 $LEADER2 - $CIVNOUN3
^^$DATE4

#GAMEOVERMAN
#xs 440
#caption Ϸ!
ⳡϷ, κνչƷ!

ܺ, Ҫ!
ȵ, һҪٶ漸غ!

#END_GAME_WIN
#caption Ӯ!!
#text
^Ӯ $TYPE0

#END_GAME_WIN2
#caption ף!
#text
^Ϸʱѵ, ʤ!

#END_GAME_LOSS
#caption ʧ!
^⵽$TYPE0

#comment ________________________________________________________MENU "System"
#comment {G}ame Menu removed, 8/15 - JS
#comment Miscell{A}neous removed 8/27 - JS
#comment {I}nfo Screens removed 09/16 - JS
#GMENU_MAIN
#caption ˵
#itemlist
{M}ͼѡ
{L}ȡϷ (Ctrl-L)
{N}µϷ (Ctrl-Shift-Q)
{P}Ϸѡ (Ctrl-P)
{A}ѡ (Shift-S)
{R}ǰ (Ctrl-Q)
{S}Ϸ (Ctrl-S)
{Q}˳Ϸ (ESC)

#COMMENT canned 09/16 - JS
#GMENU_INFO
#caption ϷϢ
#itemlist
{H}ʷͼ ( F8) 
{P} ( F9) 
{S}̫մ ( F10) 
{D}˿ͳͼ ( F11) 

#GOTO_CITY
#caption 
#itemlist

#GMENU_MAP
#caption ͼ趨
#itemlist
{G}״ͼ (Ctrl-G)
{C}ĵͼ (C)
{M}ͼ (Ctrl-Shift-M)
{L}λ (Shift-L)
$ZOOM0 ( Z) 

#comment Has gone away for now, left in case we change our minds 08/27 -JS 
#GMENU_MISC
#caption 
#itemlist
{A}<III>

#ABOUT_CIV3
#caption III
III...
^дʷ!

#comment __________________________________________________________________________________End Menu System

#DAWN_OF_MAN
#caption 
#xs 400
#y 10
^ǹԪǰ4000, ԭ, ݻ֮ѧ
ũ·Լ, Ҳ׼Ҫ
^
^{$PLAYER0}, {$STRENGTH4}{$STRENGTH5}, Ѿѧ$TECHS3
^
^Ҳȫָʾ, Խһµ!

#DAWN_OF_MAN_NO_BONUS
#caption 
#xs 400
#y 10
^ǹԪǰ4000. ԭ. ݻ֮ѧ
ũ·Լ, Ҳ׼Ҫ
^
^{$PLAYER0}, Ѿѧ $TECHS3. ֪ʶ, 
$PLAYER0, 㽫һ
ܹ!

#DAWN_OF_MAN_NO_TECHS
#caption 
#xs 400
#x -5
#y -5
${PLAYER0},  {$STRENGTHS4}, Ѿ֪ [ũ·Լ],
Ӷȥΰĳɾ֪ͣʶ, 
$PLAYER0, 㽫һ
ܹ!

#DAWN_OF_MAN_BARE
#caption 
#xs 400
#x -5
#y -5
$PLAYER0, ֪˸, ·, ͹ȵ, 
Ӷȥΰĳɾ֪ͣʶ, 
$PLAYER0, 㽫һ
ܹ!

#comment __________________________________________________________VICTORY AND DEFEAT

#RETIREWARNING
#xs 440
#caption Ϸ
^^
^^ǿ!
^^
^^Ϸ$YEAR0!
^^

#TIMELIMIT
#xs 440
#caption Ϸ
^^
^^ǿ޵!
^^
^^$YEAR0
^^
^^Ϸ
^^
^^ߵʤΪ$CIVNAME1
^^

#DIPLOVICTORYVOTEOPTION
#caption ϹͶƱ
ҪϹ鳤ְλͶƱ
#itemlist
ǵ!
!

#DIPLOVICTORYVOTE
#xs 400
#caption Ϲ鳤ͶƱ...

#DIPLOVICTORYVOTERESULTS
#xs 400
#caption ͶƱ...

#NODIPLOVICTORY
#caption ͶƱ...
ͶƱΪûвԶ޽!

#comment _______________________________________________________________________________________ADVISOR MESSAGES

#comment ____________________________________________________________________DOMESTIC STATEMENTS

#REVOLUTIONNOTAVAILABLE
#advisor  Sad
ûа취, Ƿչʽƶ!

#REVOLUTION
#advisor  Surprised
ѾƷԭȵ$GOVERNMENT0 ǵ״̬!

#ALREADYREVOLTING
#advisor  Angry
!Ѿڽи!
^
^ѾԹҩ

#HURRY_CIVIL_DISORDER
#advisor  Angry
зʱ, ûа취

#HURRY_RESISTANCE
#advisor  Angry
озʱ, ûа취

#HURRY_CANNOT
#advisor  Sad
û$IMPROVEMENT_WONDER_OR_UNIT0깤

#HURRY_UNAVAILABLE
#advisor  Angry
Ŀǰ岻$LINK<=GCON_Hurry>

#HURRY_NOT_ENOUGH_PEOPLE
#advisor  Sad
Ҫƻ깤, ʧȥ$NUM0, Ŀǰûа취ô

#GOVERNMENT_CANNOT_HURRY
#advisor  Angry
ڸ״̬, û취

#HURRY_NOT_NECESSARY
#advisor  Happy
ĿǰûбҪм, !

#SUMMARY_LOW_TREASURY
#advisor  Sad
ҹĹѾҪɹ!

#SUMMARY_GOLDEN_AGE
#advisor  Happy
ΰƽʱ!

#SUMMARY_END_GOLDEN_AGE
#advisor  Sad
ĻƽʱѾ!

#SUMMARY_NEW_SMALL_WONDER
#advisor  Happy
ҹҪ $SMALL_WONDER0! Ҳÿһ...

#WONDERCHANGE
#map_center 0
#advisor 
Ϊ $CITY0 Ѿټ $LINK0 , 콫ı $LINK1 
#itemlist
л
ô!

#comment LINK = one of the Great Wonders
#WONDERPRODUCE
#map_center 0
#advisor 
ǵõµϢ$CIVADJ1  $CITY0 Ѿ󹤳̩ $LINK0 

#SETTLEMENTTOONEAR
#xs 320
#wave 3
#advisor  Sad
޷ڴ˽³, Ϊ̫!

#comment ___________________________________________________________________________________DOMESTIC GAME STOPPERS

#MIMIMI
#xs 320
#advisor  Sad
^ǰĵο ($MINE_OR_IRRIGATION0) ᱻڵָȡ, ϣ
¹

ȡָ
Ͷ!

#DISBAND_NONCOM
#advisor  
#xs 320
$UNIT0ɢ
ǵ, Ҫɢ
#itemlist
ǵ, ұô!
, ҲǶԵġ 

#MELTDOWN
#map_center 0
#advisor  Sad
#xs 440
#text
$CITY0ڵĺܷ糧! ൱, 
ҲȾ!
#itemlist
л
!ǿĴ!

#ABANDONBASE
#map_center 0
#xs 320
#advisor  Angry
$CITY0Ѿֹͣɳ, ǽ $UNIT1 ʩ, ˿ڹģ޷ɳ!
ӦҪô
#itemlist
Ӻ!
л$CITY0
$CITY0

#CONFIRM_ABANDON_CITY
#comment ϢҴӳҼ˵ѡ[]ʱʾ
#advisor  Angry
ȷҪ?$CITY0?
#itemlist
ǵ, ǲҪ!
ˣԲ.
#active 1

#MAINTSHORT
#map_center 1
#xs 400
#wave 24
#advisor  Angry
#text
޷ά $CITY1 е $IMPROVEMENT0, ǱҪ취ӹ!
#itemlist
ô
뿴ͼƬ?

#NEW_GOVERNMENT_AVAILABLE
#advisor  Surprised
#text
$RULER_TITLE0, ҹҪĸµ壺
^^$LINK0
^Ӧù
#itemlist
һЩڴ°!
ǵ, ǽи!
, ڵ {$GOVERNMENT2} ĺܺá 
#active 2

#IMPROVEMENT_COMPLETE
#map_center 1
#advisor  Happy
#text
$RULER_TITLE0, $CITY1 Ѿ
^^$LINK0.
^ǲǸû
^^$DROPLINK0
#itemlist
л{$CITY1} 
õ!
#active 1

#comment I have manually inserted a map_center here.  This is an odd beast because it is not a popup,
#comment rather a graphicwin.
#WONDERSPLASH
$RULER_TITLE0, Ѿ $CITY1  $LINK0  

#IMPROVEMENT_SCRAP
#advisor  Sad
#text
ȷҪʩ? Եõ $NUM0 ƽ $NUM1 λ$<#1:ҵֵ:ҵֵ>
#itemlist
ǵ, Һȷ!
, Ҫǿ...

#VERBOSE_DISEASE_UNKNOWN
#map_center 0
#advisor  Sad
#text
$RULER_TITLE1, $CITY0 ڵľΪ $LINK<=GCON_Disease>  ǵ
$WISEMEN2е൱, ûа취ҳԭ
#itemlist

л

#VERBOSE_DISEASE_TERRAIN
#map_center 0
#advisor  Sad
#text
$RULER_TITLE1, $CITY0ľΪ $LINK<=GCON_Disease>  ǵ
$WISEMEN2ӦΧĵ {$TERRAIN3} ¡ 
#itemlist
л

#active 1

#comment In this case IMPROVEMENT is either Aqueduct or Hospital.
#POPULATION_LIMIT
#map_center 1
#advisor  Happy
#text
$RULER_TITLE0, $CITY1 ûʩ޷йģ Ҫ 
{$IMPROVEMENT2}  $CITY1  {$IMPROVEMENT_WONDER_OR_UNIT3} ǿɷת {$IMPROVEMENT2} 
#itemlist
ǵ, ϸı!
 $CITY1  {$IMPROVEMENT_WONDER_OR_UNIT3} , ٽ {$IMPROVEMENT2} 
, $CITY1 ĺܺ, Ҫ!
ң
#active 2

#CONFIRMREVOLUTION
#advisor 
ȷҪһ
#itemlist
ǵ, ѾҵĻ!
, ٿǿ...

#CONFIRMSWITCH
#advisor  Happy
ȷҪıɽ $IMPROVEMENT_WONDER_OR_UNIT0 ? ʹ˷ $NUM0 $<#0:ҵֵ:ҵֵ> 
#itemlist
, 
, ٿǿ...

#HURRY_PEOPLE
#advisor  Sad
#text
Ҫ $IMPROVEMENT_WONDER_OR_UNIT0 깤, ܻʧȥ $NUM0  
#itemlist
ºҪ, !
, ѽ, ˡ

#HURRY_NOT_ENOUGH_GOLD
#advisor  Angry
, Ҫ $NUM0 ƽܴĿ!

#HURRY_GOLD
#advisor  Surprised
#text
ȷҪ $IMPROVEMENT_WONDER_OR_UNIT0 깤Ҫ $NUM0 ƽ
#itemlist
Ҫ, !
, ѽ, ˡ

#CONFIRMCANCELTERRAFORM
#advisor 
Ѿȥ $ORDERS0 Ĺ, ҽ $NUM0 غɡ 
^ϣͣ
#itemlist
ǵ, иҪҪȥ 
, Ǽɡ 

#CANCELGOVCITIZENS
#advisor 
ȷҪֹԱ
#itemlist
ǵ!
!
#active 1

#comment _______________________________________________________________DOMESTIC Civil Disorder Reports

#DISORDER_REPORT_ENTERTAINERS
#map_center 1
#advisor  Angry
#wave 1
#text
{$CITY1Ѿȫֹͣ, ԭʾԼ!}
^Ҫ֡ݳƷԼʩ...
^Ǹô죿
#itemlist
ҵ»Դһ $CITY1 ǵЩһ 
һЩԱ!
л$CITY1
#active 1

#DISORDER_REPORT
#map_center 1
#advisor  Angry
#wave 1
#text
$CITY1Ѿֹͣ!
^ڱ!
^Ǹô죿
#itemlist
, ҵ¾ͻȥ $CITY1 һ!
#itemindex 2
л$CITY1 
#active 0

#DISORDER_REPORT_ENTERTAINERS_WAR
#map_center 1
#advisor  Angry
#wave 1
#text
{$CITY1ȫʧȥ!}
^ΪսĹϵʼ
^Ǹô
#itemlist
ȥҰ, Ҳں!
һЩԱ!
л$CITY1 
#active 1

#DISORDER_REPORT_WAR
#map_center 1
#advisor  Sad
#wave 1
#text
ܱǸ, {$CITY1 Ѿʧȥе}
^ΪսĹϵʼ
^Ӧô
#itemlist
ȥҰ...
#itemindex 2
л$CITY1 
#active 0

#NOSUPPORT
#xs 320
#wave 24
#advisor  Angry
Ѿ޷֧оӵн...
^$UNIT1ɢ! (ӦҪ취˰) 

#WHICHICON
#caption Ҫȡʲôж
Ҫôأ

#comment ___________________________________________________________________________MILITARY STATEMENTS
#comment __________________________________________________Barbarians

#SUMMARY_BARBARIAN_EXPLOSION_CITY
#advisor  Surprised
ǵ֪һ鱨, ģҰ˻ $CITY0 !


#BARBARIAN_CAPTURE_CITY_PRODUCTION
#map_center 0
#advisor  Angry
#wave 0
$CITY0ѱ $BARBARIAN1  $LINK<ƻ=GCON_Barbarians>!
ǵ $IMPROVEMENT_WONDER_OR_UNIT2 ݻ!


#BARBARIAN_CAPTURE_CITY_POPULATION
#map_center 0
#advisor  Angry
#wave 0
$CITY0ѱ $BARBARIAN1  $LINK<ƻ=GCON_Barbarians>!
ݵľɱ!


#BARBARIAN_CAPTURE_CITY_GOLD
#map_center 0
#advisor  Angry
#wave 0
$CITY0ѱ $BARBARIAN1  $LINK<ϴ=GCON_Barbarians>!
ϴ $NUM0 ƽ! ǱҪǵľв!


#BARBARIAN_DESTROY_WALLS
#map_center 1
#advisor  Angry
#wave 0
$CITY1Ǳ $BARBARIAN2 ! ǰѳǽݻ! 
ǽԼ, ! 


#COLONY_BARBS
#advisor  Angry
ǵ $RESOURCE0 ֳر $BARBARIAN1 ݻ! ǱҪƵرǵֳ!


#COLONY_CIV
#advisor  Angry
 $CITY2  $RESOURCE0 ֳرа $CIVNOUN1 ݻ, ǱҪƵر ǵֳ!

#comment ______________________________________________________________________________________Conquest and Loss

#WE_CONVERT_CITY
#map_center 1
#advisor  Happy
$RULER_TITLE0, $CITY1ľѾ $LINK<Ʒ=GCON_Conversion> ǵͳ, 
ҪЧ!
#itemlist
ܺ, ڸó¹Ա!
ǲҪ $CITY1 ܾЩ!

#WE_CONVERT_CITY_WITH_WONDER
#map_center 1
#advisor  Happy
$RULER_TITLE0, $CITY1ľѾ $LINK<Ʒ=GCON_Conversion> ǵͳ, ҪЧ! 
^ڴҲܸ˵Ҫ, ӵ $WONDER3!
#itemlist
! ڸõ!
һ㶼Ҫ $CITY1 !

#THEY_REFUSED_TO_CONVERT_CITY
#map_center 1
#advisor  Happy
$RULER_TITLE0, $CITY1ľ,  $LINK<ҳ=GCON_Conversion> 
$CIVNOUN3!
^Ȼ, $CIVADJ2ܾǵҪ
^, ٴεõ $CITY1 ĿȨ!

#THEY_CONVERT_CITY
#map_center 1
#advisor  Angry
#wave 2
µϢ, $RULER_TITLE0!
^$CITY1ľ $LINK<=GCON_Conversion> ǵԱ, ҳ $CIVNOUN2!
^ݱ, $CITY1ľΪ $CIVNOUN2 Ļ, Ż!

#THEY_CONVERT_CITY_WITH_WONDER
#map_center 1
#advisor  Angry
#wave 2
µϢ, $RULER_TITLE0!
^$CITY1ľ $LINK<=GCON_Conversion> ǵԱ, ҳ $CIVNOUN2!
^ҲΪ, $RULER_TITLE0, ʧȥ $WONDER3!

#WE_DESTROY_CITY_GOLD
#map_center 1
#advisor  Happy
$RULER_TITLE0, ޵еľһӮʤ! 
^Ǵݻ $CITY1 ҵõ $NUM0 ƽ 

#THEY_DESTROY_CITY_GOLD
#map_center 1
#advisor  Angry
µϢ, $RULER_TITLE0! 
^а $CIVNOUN2 ݻ $CITY1 Ӷ {$NUM0 ƽ} 
^һҪѪծѪ 

#WE_CAPTURE_CITY_GOLD
#map_center 1
#advisor  Happy
$RULER_TITLE0, ޵еľӮʤ! 
^ռ $CITY1! ҵõ $NUM0 ƽ 
#itemlist
ܺ, ڸó¹Ա! 
ǲҪ, ƽ! 

#SEIZE_CITY_WITH_WONDER
#map_center 1
#advisor  Happy
$RULER_TITLE0, ޵еľӮʤ! 
^ռ $CITY1! ҵõ $NUM0 ƽ 
^ڴҲҵظ, ǵõ $WONDER3! 
#itemlist
ܺ, ڸó¹Ա! 
ǲҪ, ƽ! 

#THEY_RAZE_CITY_GOLD
#map_center 1
#advisor  Angry
#wave 2
µϢ, $RULER_TITLE0!
^а $CIVNOUN2  $CITY1 ͵ȡ {$NUM0ƽ}!
^Ǳ˶!

#CITY_RAZED_WITH_WONDER
#map_center 1
#advisor  Angry
µϢ, $RULER_TITLE0! 
^$CITY1{а $CIVNOUN2 }ƽ!
^͵ȡ{ $NUM0 ƽ}{ݻ $WONDER3 !}
^Щ! ǱΪ˶Ĵۡ 

#THEY_CAPTURE_CITY_GOLD
#map_center 1
#advisor  Angry
#wave 2
µϢ, $RULER_TITLE0!
^$CITY1{а $CIVNOUN2 }ռ!
^Ҳ͵ȡ{ $NUM0 ƽ} 

#CITY_LOST_WITH_WONDER
#map_center 1
#advisor  Angry
µϢ, $RULER_TITLE0!
^{а $CIVNOUN2 }ռ $CITY1 --  $WONDER3!
^Ҳ͵ȡ{ $NUM0 ƽ} 
^Ǳǳͷ!


#comment ____________________________________________________________________________________Game Rules

#RESISTERS
#map_center 2
#advisor  Angry
$RULER_TITLE0, $<#0::> $NUM0 $<#0::> $CITY1 
^ǱҪ $CITY1 פѹЩߡ 

#comment _____________________________________________________________________________________MILITARY GAMESTOPPERS

#CIV_DESTROYED_BY_PLAYER
#advisor  Happy
#text
Ѿ $CULTURAL_LEVEL3  $CIVNOUN0, $RULER_TITLE2 
#itemlist
뿴ͼƬ?
ɵĺ, Ӧõ...
#active 1

#DISBAND
#xs 320
#advisor  Surprised
Ҫɢ$UNIT0
^ǹõķ!
^ȷ
#itemlist
ǵ, Ǳô 
, ҲǶԵġ

#UPGRADE
#xs 320
#advisor  Happy
 $UNIT0  $UNIT1 ? Ҫ$NUM0ƽ 
#itemlist



#NO_UNITS_TO_UPGRADE_ALL
#advisor  Sad
ûа취 $UNIT0 ȫ!

#NO_GOLD_TO_UPGRADE_ALL
#advisor  Sad
û취ȫ, ΪܹҪ $NUM0 ƽ 

#UPGRADE_ALL
#advisor  Happy
ȫ $NUM0  $UNIT0 Ҫ $NUM1 ƽ, Ƿ
#itemlist



#CONFIRMWAR
#advisor  Angry
Ǵݻǰ!
#itemlist
ǶԵ! Щʧ!
, ҲǸһǵھ!
#active 1

#OURNUKEFAILED
#advisor  Angry
{}˵ɱ սԵϵͳ!

#THEIRNUKEFAILEDBYUS
#advisor  Happy
 $CIVADJ0 ĺ˵ սԵϵͳݻ!

#THEIRNUKEFAILEDBYOTHERS
#advisor  Sad
$CIVADJ0ĺ˵ $CIVADJ1 սԵϵͳ!

#comment ________________________________________________________________________________________FOREIGN STATEMENTS

#MUTUALPROTECTIONOURWAR
#advisor ⽻ Angry
$CIVNAME0ǵͬ˹ $CIVNAME1  
$LINK<ͬЭ=GCON_Agreements>, Ǳ $CIVNAME0 ս!


#MUTUALPROTECTIONWARONUS
#advisor ⽻ Angry
Ƕ $CIVNAME0 ʥս, Ѿ $CIVNAME1 ս!
^ǩ $LINK<ͬЭ=GCON_Agreements>!


#MILITARYALLIANCEOURWAR
#advisor ⽻ Happy
Ѿͬ $CIVNAME0 һͬ $CIVNAME1 Ѿ $CIVNAME1 ս 


#MILITARYALLIANCEWARONUS
#advisor ⽻ Angry
թ $CIVNAME0 а $CIVNAME1 Ѿս! ǩ˾ͬҪһݻ !


#MAKEPEACE
#advisor ⽻ Happy
$CIVNAME0 $CIVNAME1 Ѿǩ˺ƽԼ 


#MUTUALPROTECTIONPACT
#advisor ⽻
$CIVNAME0 $CIVNAME1 ǩ˹ͬЭ 


#MILITARYALLIANCEAGAINSTUS
#advisor ⽻
$CIVNAME0 $CIVNAME1 Ѿǩ˾ͬҪ!


#MILITARYALLIANCE
#advisor ⽻
$CIVNAME0 $CIVNAME1 Ѿǩ˾ͬҪһ $CIVNAME2 


#TRADEEMBARGO
#advisor ⽻ Angry
$CIVNAME0 $CIVNAME1 Ѿǩ˶Ըҹó׽Լ 
^Ӧ߹, Ǻаİ...


#TRADEEMBARGOENDS
#advisor ⽻ Happy
$CIVNAME0 $CIVNAME1 ǵó׽˻Ѿֹ 


#SUMMARY_CIV_DESTROYED_BY_CIV
#advisor ⽻ Sad
񱩵 $CIVADJ1 Ѿݻ $CIVNOUN0 


#SUMMARY_CIV_DESTROYED
#advisor ⽻ Happy
$CIVNOUN0Ѿݻˡ 


#SUMMARY_THEY_DECLARE_WAR_ON_US
#advisor ⽻ Angry
$CIVNOUN0ս!


#SUMMARY_DECLARE_WAR
#advisor ⽻ Surprised
$CIVNAME0 $CIVNOUN1 ս!


#TECH_MUST_SELECT_FOR_STEALING
#map_center 1
#advisor ⽻ Happy
 $CITY1 еԱҪ֪ҪȥȡƼ, $RULER_TITLE0 

#TECH_THEFT_CONFIRMATION
#advisor ⽻ Happy
ϣȥȡ $LINK0? $RULER_TITLE0?

#TECH_HAS_NOT_LEARNED
#advisor ⽻ Happy
$RULER_TITLE0, $TITLE1 $LEADER2 Ƽ 


#TECH_ALREADY_LEARNED_STEALING
#advisor ⽻ Happy
$RULER_TITLE0, Ѿ֪Ƽ!


#NODIPLOMACY
#advisor ⽻ Angry
$CIVNOUN0ǵʹڽӴ!


#FA_NO_KNOWLEDGE
Ǹ, Ƕ $CIVADJ0 ȫ֪!


#FA_BEST_UNIT
$CIVNOUN0ӵõĵλ Ŀǰ֪  $UNIT1 


#FA_CULTURAL
$CIVADJ0 ǵĻ൱ $CULTURAL_OPINION1  


#FA_NO_CAN_TRADE
޷ $CIVADJ0 óס ǱҪ $LINK<ó=GCON_ó> ӡ 


#FA_IMPORT_GOOD
ҪĻ,  $CIVNOUN0 ó, Ʒ $RESOURCES1 ɸóס 


#FA_NO_SURPLUS
ܿϧ, $CIVNOUN0 ûжԴԸóס 


#FA_WE_NO_SURPLUS
ûжԴɸ $CIVNOUN0 óס 


#FA_EXPORT_GOOD
$CIVNOUN0 Ҳǵ $RESOURCES1 еȤ 


#comment MOOD = happy, indifferent, annoyed
#FA_HAPPINESS_1
$CIVNOUN0 ǵĵ̬൱ $MOOD1 

#FA_HAPPINESS_2
$CIVNOUN0 ǵĹ۸: $MOOD1 

#comment ________________________________________________________________________________________FOREIGN GAMESTOPPERS

#CONFIRMDIPLOMACY
#advisor ⽻ Happy
$CIVNOUN0 Ҫǵ, Ҫ
#itemlist
Ȼ, ǽ!
, ڲ!


#CONFIRMRENEGOTIATEPEACE
#advisor ⽻ Surprised
ȷ̸кԼıҪ
#itemlist
ǵ, Ȼ!
, ҲûҪ 
#active 1


#DECLARE_WAR
#advisor ⽻ Sad
#text
$RULER_TITLE1, ٶͬ $CIVADJ0 ս!
^ȷ
#itemlist
˵˾! !
, ҲǶԵ, ٿǿ 
#active 1


#VERBOSE_CIV_DESTROYED
#advisor ⽻ Sad
#text
$RULER_TITLE2, ǵõϢ, $CULTURAL_LEVEL3 $CIVNOUN0 Ѿ!
#itemlist
뿴ͼƬ?
, ̫!
#active 1


#VERBOSE_CIV_DESTROYED_BY_CIV
#advisor ⽻ Sad
#text
$RULER_TITLE2, $CULTURAL_LEVEL3 $CIVNOUN0  $CIVADJ1 ľӸ!
#itemlist
뿴ͼƬ?
, ̫, ԰ɣ
#active 1

#comment _________________________________________________________________________________________SCIENCE STATEMENTS

#TECH_FREE
#advisor ѧ Happy
$RULER_TITLE0, ǵ$WISEMEN1Ѿͨ $LINK0 İ!

#GOODY_TECH
#advisor ѧ Happy
$BARBARIAN0䴫$LINK0
^^$LINK0.

#TECH_MUST_SELECT_FOR_RESEARCH
#advisor ѧ Sad
$RULER_TITLE0, ǵ$WISEMEN1Ҫһָ, ڸзʲô

#TECH_ALREADY_LEARNED
#advisor ѧ Happy
$RULER_TITLE0, Ѿ֪Ƽ 

#TECH_CIVILOPEDIA_LINKS
#advisor ѧ
쿴ٿϣ

#comment these next two popups are now graphic windows.  So the strings here in script are just
#comment text strings.  Please do not add popup control lines to them.
#TECH_NEW_ERA1
$TITLE0, ǵʷѧǶͬ, Ѿ뵽һµʱ!

#TECH_NEW_ERA2
ǵ $WISEMEN1 зĿƼ, ǵһµʱ, $RULER_TITLE0!

#LOSTSPACESHIP
#advisor ѧ Angry
$CIVNOUN0 ݻǵ̫մ!

#DESTROYEDSPACESHIP
#advisor ѧ Happy
ǳɹشݻ $CIVADJ0 ̫մ!

#SUMMARY_THEIR_SPACESHIP_PART
#advisor ѧ Surprised
$CIVNOUN0 ѽ $SPACESHIP_PART1 뵽ǵ̫մ֮С 

#SUMMARY_WONDER_OBSOLETE
#advisor Science Sad
$TECH0 ķչʹ $WONDER1 ʧЧ! 

#comment _______________________________________________________________________________________SCIENCE GAMESTOPPERS

#TECH_ADVANCED
#advisor ѧ
#text
^$RULER_TITLE0, ǵ$WISEMEN1Ѿͨ
^^$LINK0.
^İ, ڸзƼ
^^$DROPLINK0.
#itemlist
õ, 
뿴ͼƬ?


#TECH_ACQUIRED_ONE_SOURCE
#advisor ѧ
#text
$RULER_TITLE0,  $CIVNOUN_OR_BARBARIAN2 ѧ $TECH3 ǵ$WISEMEN1һҪзʲô
^^$DROPLINK0
#itemlist
!
뿴ͼƬ?


#TECH_ACQUIRED_TWO_SOURCES
#advisor ѧ
#text
$RULER_TITLE0, Ѿ $CIVNOUN_OR_BARBARIAN2  $CIVNOUN_OR_BARBARIAN3 ѧ
$TECH4 
ǵ$WISEMEN1һҪзʲô
^^$DROPLINK0
#itemlist
!
뿴ͼƬ?


#TECH_FIRST
#advisor ѧ
#text
$RULER_TITLE0, ǵ $WISEMEN1 Ҫһָ!
^ǲӦз
^^$DROPLINK0
#itemlist
õ!
뿴ͼƬ?


#comment ____________________________________________________________________________________________TRADE STATEMENTS

#LOSTGOOD
#advisor ó Surprised
ʧȥ $RESOURCES0 Դ!


#GOODDISAPPEARED
#advisor ó Surprised
$RESOURCES0 ԴѾþ!


#GOODAPPEARED
#advisor ó Happy
Ƿ $RESOURCES0 Դ!


#comment ___________________________________________________________________________________CULTURAL STATEMENTS

#CULTUREBORDERVERBOSE
#map_center 1
#advisor Ļ happy
$RULER_TITLE0, Ϊ$LINK<Ļ=GCON_Culture>ŵԭ, $CITY1 ǵķΧ! 

#CULTUREBORDEROVER
#advisor Ļ Sad
ΪĻֵ½ԭ, ǵĽˮ!


#SUMMARY_TRAVELERS_REPORT
#advisor Ļ
$CIVNOUN0 ڽ $WONDER1 


#VERBOSE_TRAVELERS_REPORT
#advisor Ļ
#text
$CIVNOUN0 Ѿʼ󹤳
^^$LINK0.
#itemlist
Ҳ!
뿴ͼƬ?

#comment _______________________________________________________________________________________OTHER STATEMENTS

#comment ______________________________________________________________________________________OTHER GAMESTOPPERS

#UNIT_PRODUCED_LEADER
#advisor Military Happy
#x 10
#y 40
#xs 320
#caption ʤĵλ?

ƣ

#NOTENOUGHGOLD
ʽ!

#TOOMANYCITIES
̫ĳ.

#NEWCITY
#advisor Cultural Happy
#x 10
#y 40
#xs 320
#caption Ϊ

ƣ

#BADCITYNAME
#advisor Cultural Sad
#text
Ѿһʹ!
^ ѡ!

#RENAME_CITY
#advisor Ļ Surprised
#caption  $CITY0?
#x 10
#y 40
#xs 320

ƣ

#ENEMY_UNIT_DOUBLECLICK
#caption $CIVADJ0 $UNIT1
#text
What is it?
#itemlist
ȥǵ쵼˰!
˼, , ټ!

#DISEMBARK
½
#itemlist
!
ȫ½!
#active 1

#SELECT_TRANSPORT
#caption ѡһλ
ѡҪװصĵλ

#CHANGEMOBILIZATION
#xs 400
趨Ա...
#itemlist
ƽ״̬
ս״̬

#PICKWHOM
#xs 400
#caption ѡ...

#CHANGE_GOVERNMENT
#caption 
#text
ѡһ塣 

#comment __________________________________________________________________________________________UNHAPPY REASONS

#UNHAPPY_REASON_NONE
"ûʲô, Ҿǲ, Ҳǳ浼µİ..."


#UNHAPPY_REASON_POP_LIMIT
"̫ӵ!"


#UNHAPPY_REASON_AT_WAR
"ֻҪƽ!"


#UNHAPPY_REASON_NATIONALITY
"ֹͣж!"


#UNHAPPY_REASON_PROPAGANDA
"йͳηʽ Ǿú..."


#UNHAPPY_REASON_DRAFT
"Ҫ! ѽ, Ҫ, Ҳȥ!"


#UNHAPPY_REASON_SACRIFICE
"޷ȴ ʩеĸѹͳ!"


#UNHAPPY_REASON_BUILDING_THIS_CITY
"Щʩ ð!"


#UNHAPPY_REASON_BUILDING_OTHER_CITY
"Щеĳʩ ˾ð!"

#comment __________________________________________________________________________________________ESPIONAGE

#ESPIONAGE_DIPLOMATIC_MISSION_UNAVAILABLE
#caption ⽻
޷⽻, Ϊǲ֪ 

#ESPIONAGE_DIPLOMATIC_MISSION_CURRENTLY_UNAVAILABLE
#caption ⽻
û취ִ⽻...

#ESPIONAGE_SPY_MISSION_UNAVAILABLE
#caption ⽻
û취߻, Ϊǲ֪ 

#ESPIONAGE_SPY_MISSION_CURRENTLY_UNAVAILABLE
#caption ⽻
û취ִм...

#ESPIONAGE_DIPLOMATIC_MISSION_SELECT2
#caption ⽻
Ҫʲô? $RULER_TITLE0

#ESPIONAGE_DIPLOMATIC_MISSION_SELECT
#caption  $CITY0 м
ڸʲô? $RULER_TITLE1

#ESPIONAGE_SPY_MISSION_SELECT
#caption  $CITY0 м
ѡִе 

#ESPIONAGE_SAFETY_LEVEL
#advisor ⽻ Happy
#text
Ǹôأ
#itemlist
{ٵ} ( $NUM0 ƽ𩤳ɹʵ) 
{Сĵ} ( $NUM1 ƽгɹ) 
{ȫ} ( $NUM2 ƽ𩤳ɹʸ) 
#itemindex -1
{ȵ!} ̫ð, ...

#ESPIONAGE_START_MISSION_ESTABLISH_EMBASSY
#caption ⽻
ｨʹأ

#ESPIONAGE_NO_EMBASSIES_AT_THIS_TIME
#caption ⽻
Ѿ֪Ĺн˴ʹݡ 

#ESPIONAGE_MISSION_ESTABLISH_EMBASSY_SUCCESS
#map_center 3
#advisor ⽻ Happy
$TITLE0, Ѿɹ
$CIVADJ1 $CITYSIZE2 $CITY3 н˴ʹݡ 

#ESPIONAGE_FOREIGN_EMBASSY_ESTABLISHED
#advisor ⽻ Happy
$TITLE0, $CIVNOUN2  $LEADER1 ǵ׶˴ʹݡ 

#ESPIONAGE_START_MISSION_INVESTIGATE_CITY
#caption  $CITY0м
ѡҪĳ...

#ESPIONAGE_MISSION_INVESTIGATE_CITY_IMMUNE
#caption  $CITY0 м
޷ $CIVADJ1  

#ESPIONAGE_MISSION_INVESTIGATE_CITY_SUCCESS
#caption  $CITY0 м
Ѿ $CITY1  

#comment ______________________________________________________________________________ESPIONAGE SPIES

#ESPIONAGE_NO_CIVS_WITHOUT_MOLES
#caption ⽻
֪аż!


#ESPIONAGE_START_MISSION_PLANT_MOLE
#caption ⽻
ҪѼģ


#ESPIONAGE_MISSION_PLANT_MOLE_SUCCESS
#caption ⽻
$CITY0мˡ 


#ESPIONAGE_MISSION_PLANT_MOLE_FAILURE
#caption ⽻
ǰ $CITY0 еļץұˡ $TITLE1 $LEADER2 Ե൱Ĳˡ 


#ESPIONAGE_CAUGHT_MOLE
#advisor ⽻ Angry
ץ $CIVNOUN2 - $TITLE0 $LEADER1 Ҫ׶еļ 


#ESPIONAGE_START_MISSION_EXPOSE_MOLE
#caption ⽻
ѡҪҷĸļ 


#ESPIONAGE_MISSION_EXPOSE_MOLE_IMMUNE
#caption  $CITY0 нм
$CIVADJ1 ҷжߡ 


#ESPIONAGE_MISSION_EXPOSE_MOLE_SUCCESS
#map_center 0
#advisor ⽻ Happy
ǵļһλ˳ɹ 
^ǳɹĽҷ $TITLE1 $LEADER2 ҷ $CITY0 аŵļ 


#ESPIONAGE_MISSION_EXPOSE_MOLE_SUCCESS_EXPOSED
#advisor ⽻
ҷ $CITY0 ĳгɹؽҷ $TITLE1 $LEADER2 ŵļ 
^ȻΣѾ, ǵļҲһˡ 


#ESPIONAGE_MISSION_EXPOSE_MOLE_FAILURE
#map_center 0
#advisor ⽻ Angry
Ҫҷ $TITLE1 $LEADER2 $CITY0 мĻȫʧ, Ҳʹǵļ
ع⡣ $TITLE1 $LEADER2 Ҫб 


#ESPIONAGE_CAUGHT_EXPOSING_MOLE_SUCCESS
#map_center 3
#advisor ⽻ Sad
ҷ $CITY3 ļץ! Ҳͬʱץ $CIVNOUN2 $TITLE0 $LEADER1 ļ 


#ESPIONAGE_CAUGHT_EXPOSING_MOLE
#advisor ⽻
$CIVNOUN2  $TITLE0 $LEADER1 ļҪҷ 鱨ʧ, ҷ 


#ESPIONAGE_MISSED_EXPOSING_MOLE
#map_center 0
#advisor ⽻
ҷ $CITY0 ļץ!

#comment ________________________________________________________________________________ESPIONAGE PROPAGANDA

#ESPIONAGE_START_MISSION_INITIATE_PROPAGANDA
#caption  $CITY0 нм
ѡҪжĳС 


#ESPIONAGE_MISSION_INITIATE_PROPAGANDA_IMMUNE
#caption  $CITY0 нм
$CIVADJ1 ľҷߡ 


#ESPIONAGE_MISSION_INITIATE_PROPAGANDA_SUCCESS
#map_center 0
#caption  $CITY1 нм
 $CITY0 ľƷǵ, Ҽǵ!


#ESPIONAGE_MISSION_INITIATE_PROPAGANDA_FAILURE
#map_center 0
#caption  $CITY1 нм
 $CITY0 ľ޷ͬǵ, жʧˡ 


#ESPIONAGE_MISSED_PROPAGANDA_LOST_CITY
#map_center 0
#advisor ⽻
һж, ʧȥ $CITY0 !


#ESPIONAGE_MISSED_PROPAGANDA
#map_center 0
#advisor ⽻
 $CITY0 , ǵľ 

#comment _________________________________________________________________________ESPIONAGE SABOTAGE

#ESPIONAGE_START_MISSION_SABOTAGE_PRODUCTION
#caption  $CITY0 нм
Ҫʲô


#ESPIONAGE_MISSION_SABOTAGE_PRODUCTION_IMMUNE
#caption  $CITY0 нм
$CIVADJ1 ľԵжߡ 


#ESPIONAGE_MISSION_SABOTAGE_PRODUCTION_SUCCESS
#map_center 0
#caption  $CITY4 нм
ҷ $CITY0 ļɹص˶Է, ǱҪ¿ʼ $ITEM1 


#ESPIONAGE_MISSION_SABOTAGE_PRODUCTION_SUCCESS_EXPOSED
#map_center 0
#advisor ⽻
ǳɹص $CITY0 е $IMPROVEMENT1 
^ǵļҲץˡ 
^$TITLE2 $LEADER3 ԵòǺܸˡ 


#ESPIONAGE_MISSION_SABOTAGE_PRODUCTION_FAILURE
#map_center 0
#advisor ⽻
 $CITY0 еĵжʧ, ҼҲ 
^$TITLE2 $LEADER3 Ѿеŭ...


#ESPIONAGE_CAUGHT_SABOTAGING_SUCCESS
#map_center 3
#advisor ⽻
 $CITY3 еѾ!  $CIVNOUN2 $TITLE0 $LEADER1 ļҲҷ 


#ESPIONAGE_CAUGHT_SABOTAGING
#map_center 3
#advisor ⽻
 $CITY3 неж $CIVNOUN2 $TITLE0 $LEADER1 ļѾ 


#ESPIONAGE_MISSED_SABOTAGING
#map_center 0
#advisor ⽻
$CITY0 еѾ!

#comment __________________________________________________________________________ESPIONAGE STEALING

#ESPIONAGE_MISSION_STEAL_PLANS_IMMUNE
#caption  $CITY0 нм
$CIVADJ1 ľȡƼжߡ 


#ESPIONAGE_MISSION_STEAL_PLANS_SUCCESS
#caption ⽻
ҷ $CITY0 еļѾɹȡ $TITLE1 $LEADER2 ӵжƻ 
ڿԵ֪й $HIS_OR_HER3 оӵλá 


#ESPIONAGE_MISSION_STEAL_PLANS_SUCCESS_EXPOSED
#map_center 0
#caption ⽻
ҷ $CITY0 еļѾɹȡ $TITLE1 $LEADER2 ӵжƻ 
ڿԵ֪й $HIS_OR_HER3 оӵλá Ȼ, ǵļҲ, 
$TITLE1 $LEADER2 Ե൱Ĳˡ 


#ESPIONAGE_MISSION_STEAL_PLANS_FAILURE
#map_center 0
#caption ⽻
ҷ $CITY0 Ҫ͵ȡƻжʧ, ұ 
$TITLE1 $LEADER2 Ե൱Ĳˡ 


#ESPIONAGE_CAUGHT_STEALING_PLANS_SUCCESS
#advisor ⽻
ǵľ¼ƻ͵!  $CIVNOUN2 $TITLE0 $LEADER1 ļ 


#ESPIONAGE_CAUGHT_STEALING_PLANS
#advisor ⽻
$CIVNOUN2 $TITLE0 $LEADER1 ļΪҪ͵ȡҷľ¼ƻ 


#ESPIONAGE_MISSED_STEALING_PLANS
#advisor ⽻
ǵľ¼ƻ͵!

#comment __________________________________________________________________________________Technology

#ESPIONAGE_MISSION_STEAL_TECH_IMMUNE
#caption  $CITY0 нм
$CIVADJ1 ȡƼжߡ 


#ESPIONAGE_MISSION_STEAL_TECH_UNABLE
#caption  $CITY0 нм
$RULER_TITLE2, $CIVNOUN1 ûǵĿƼ, 
û취ȡƼ 


#ESPIONAGE_MISSION_STEAL_TECH_SUCCESS
#caption  $CITY0 нм
Ǵ $CIVNOUN1 ǶȡһƼ 


#ESPIONAGE_MISSION_STEAL_TECH_FAILURE
#map_center 2
#caption  $CITY0 нм
ҷ $CITY1 ļȡʧ, ҵǼҲɹ ûԷע⡣ 


#ESPIONAGE_MISSION_STEAL_TECH_FAILURE_CAUGHT
#map_center 2
#caption  $CITY0 нм
ҷ $CITY1 ȡƼжʧܲұ $TITLE2 $LEADER3 Ե൱Ĳˡ 


#ESPIONAGE_CAUGHT_STEALING_TECH
#advisor ⽻
$CIVNOUN2 $TITLE0 $LEADER1 ļΪȡƼ 

#comment __________________________________________________________________________________World Maps

#ESPIONAGE_MISSION_STEAL_WORLD_MAP_IMMUNE
#caption  $CITY0 нм
 $CIVADJ1 ľȡͼжߡ 


#ESPIONAGE_MISSION_STEAL_WORLD_MAP_SUCCESS
#caption  $CITY0 нм
ǳɹȡ $CIVNOUN1 ӵеͼ 


#ESPIONAGE_MISSION_STEAL_WORLD_MAP_FAILURE
#map_center 2
#caption $CITY0нм
ҷ $CITY1 ļеȡ ͼжʧˡ Ȼ, ҲûԷע
 


#ESPIONAGE_MISSION_STEAL_WORLD_MAP_FAILURE_CAUGHT
#map_center 2
#caption  $CITY0 нм
ʧȥ˰ $CITY1 еļ, Ϊ͵ȡͼʧܶ 
$TITLE2 $LEADER3 Ե൱زˡ 


#ESPIONAGE_CAUGHT_STEALING_MAP
#advisor ⽻
$CIVNOUN2 $TITLE0 $LEADER1 ļΪȡͼʧܶ 

#comment ________________________________________________________________________________Various

#BOMBARDFAILED
ʧ!

#BOMBARDSUCCEEDED
ɹ! ݳʩݻ١ 

#UNITBOMBARDSUCEEDED
ɹ! ˵Ĳˡ 

#UNITBOMBSUCEEDED
ɹ! ˵Ĳˡ 

#AIRINTERCEPTED
ҷķɻز!

#AIRINTERCEPTORDESTROYED
ɹزл!

#AIRINTERCEPTSUCCESS
˵л!

#AIRINTERCEPTFAILURE
ҷĽػ!

#AIRSAMINTERCEPTED
ҷĲӱ˵ĵضԿյ䡣 

#BOMBFAILED
ըʧ!

#BOMBSUCCEEDED
ըɹ!ݳʩݻ١ 


#NEEDEMPTYSQUARE
#xs 320
ָ޷ѾоĵصִС 


#NEEDGOOD
#xs 320
ָֻں $LINK<ó׻Ʒ=GCON_NResources> ĵִС 


#HAVEDESTROYED
#map_center 1
$CIVNOUN0  $CITY1 ĳʩݻ!


#HAVEARTYDESTROYED
#map_center 1
$CIVADJ2 ĺըж $CITY1 ĳʩݻ!


#PAUSED
#xs 300
$NAME0 ͣϷ 


#UNPAUSED
#xs 300
$NAME0 Ϸ 


#CHANGINGSERVERS
#xs 300
һ뿪Ϸʱ, ĵȴһ...


#AIRDROPFAILED
սʧ!


#MADEAIRDROP
$CIVADJ0 ɡѾ½ 


#ALREADYMOVED
Ѿmж 


#DEBUGGOODS
#xs 500


#comment _________________________________________________________________________________ADVISOR_ADVICE

#comment ____________________________________________________________DIPLO_ADVICE

#DIPLOADVICEMILITARY_MORETHANUS
#advisor ⽻ Sad
$CIVADJ0 ľԶ, ⲻǸϢ!


#DIPLOADVICEMILITARY_EQUALWITHUS
#advisor ⽻ Happy
$CIVADJ0 ľҹࡣ 


#DIPLOADVICEMILITARY_LESSTHANUS
#advisor ⽻ Happy
ҹľ $CIVNOUN0 ǿĶ, ǼϢ


#DIPLOADVICESCIENCE_MORETHANUS
#advisor ⽻ Sad
$CIVADJ0 ĿƼչ൱Ƚ 


#DIPLOADVICESCIENCE_EQUALWITHUS
#advisor ⽻ Happy
$CIVADJ0 ĿƼչҹ൱ 


#DIPLOADVICESCIENCE_LESSTHANUS
#advisor ⽻ Happy
$CIVADJ0 ĿƼôȽ 


#DIPLOADVICETHEIRSCIENCE_MORETHANUS
#advisor ⽻ Happy
$CIVADJ0 ΪǵĿƼȽ 


#DIPLOADVICETHEIRSCIENCE_EQUALWITHUS
#advisor ⽻ Happy
$CIVADJ0 Ϊǵ Ƽ൱ 


#DIPLOADVICETHEIRSCIENCE_LESSTHANUS
#advisor ⽻ Sad
$CIVADJ0 ΪǵĿƼ 


#DIPLOADVICEFEAR
#advisor ⽻ Happy
$CIVADJ0 Ӻǵ $UNIT1 


#DIPLOADVICETHEIRCULTURAL
$CIVADJ1 ǵĻе $CULTURAL_OPINION0  


#DIPLOADVICECULTURAL
ҹ $CIVADJ1 Ļе $CULTURAL_OPINION0  


#DIPLOADVICEBESTUNIT
#advisor ⽻ Sad
$CIVADJ0 ľ {$UNIT1} 


#DIPLOADVICEACTOFAGGRESSION
#advisor ⽻ Angry
Ҫ, $CIVADJ0 , ʵڲ֪ܲǡ 


#DIPLOADVICEFOREIGN_HAVE_NOT_MET
#advisor ⽻ Happy
ǴûǴ, Сһ


#DIPLOADVICEFOREIGN_LIAR
#advisor ⽻ Angry
Ҷ $LEADER0 ܻѲһС ڸ $HIM_OR_HER1 ʱС!


#DIPLOADVICEFOREIGN_BETRAYAL
#advisor ⽻ Angry
֪ $LEADER0 ǵѰ $CIVNOUN1 


#DIPLOADVICETRADE_LAND_ROUTE
#advisor ⽻ Sad
û취ûó· ״ԷݳƷԴ, Ǳ뽨һ·ӶԷ׶!


#DIPLOADVICETRADE_SEA_ROUTE
#advisor ⽻ Sad
û취ûó· ״ $CIVNOUN0 ݳƷԴ һۿڰɡ 


#DIPLOADVICETRADE_OUREMBARGO
#advisor ⽻ Sad
Ϊó׽˵Э, û취 $CIVNOUN0 óס 


#DIPLOADVICETRADE_THEIREMBARGO
#advisor ⽻ Angry
û취 $CIVNOUN0 óס Ϊ ó׽ж 


#DIPLOADVICETRADE_LAND
#advisor ⽻ Sad
û취 $CIVNOUN0 нݳƷԴ̸, Ҫһͨ׶· 


#DIPLOADVICETRADE_WATER
#advisor ⽻ Sad
û취 $CIVNOUN0 нݳƷԴ̸С ǽһó ĻͿ


#DIPLOADVICE_TRADE_HAS_ROUTE
#advisor ⽻ Happy
һóͨ·ͨ $CIVNoun0  ҲӦýǶ $RESOURCE_OR_LUXURY1 ǽס 


#DIPLOADVICE_TRADE_HAS_ROUTE_THEM
#advisor ⽻ Happy
$CIVNoun0 ӵ $RESOURCE_OR_LUXURY1, ҲԸǽס 


#DIPLOADVICE_TRADE_HAS_ROUTE_SURPLUS
#advisor ⽻ Happy
ӵ $NUM0  $RESOURCE1,  $CIVNoun0 ҲҪԴ ҲǸ
ṩʲôǽף

#DIPLOADVICETRADE_DEAL_ACCEPT
#advisor ⽻ Happy
ӦÿܱԷܡ 


#DIPLOADVICETRADE_DEAL_WEAKREJECT
#advisor ⽻ Happy
Ѿܽӽ Էܽܵˡ


#DIPLOADVICETRADE_DEAL_NEUTRALREJECT
#advisor ⽻ Sad
һǷ 


#DIPLOADVICETRADE_DEAL_STRONGREJECT
#advisor ⽻ Angry
ǿܻ㿪 ǡ 


#DIPLOADVICETRADE_DEAL_TOTALREJECT
#advisor ⽻ Angry
ǲܽ 


#comment _________________________________________________________________DOMESTIC_ADVICE

#DOMESTICADVICERANK
ĳа!

#comment DOES = Thrives, is growing very slowly, is not growing at all, is starving
#comment PUNCT = Ending punctuation (ignore)
#comment OPTIONALSTRING = This will just tell you if you need an aqueduct or not
#DOMESTICADVICECITYSIZE
$CITY0 $DOES1, $TITLE2$PUNCT3  $OPTIONALSTRING4


#comment HAPPY = happy, unhappy, content
#DOMESTICADVICEHAPPINESS
$RULER_TITLE0,  $CITY1 ľڸо൱ $HAPPY2


#DOMESTICADVICEANARCHY
#advisor  Surprised
̬, ҸҲڽ, ӦÿԼ $NUM0 غϺ , ҿʼõȨ 


#comment _________________________________________________________________TRADE_ADVICE

#TRADEADVICERANK
#advisor ó Surprised
Щóװ!


#TRADEADVICEACQUIREMORE
#advisor ó Sad
ӦҪ㷺ȡø ԴݳƷ 


#TRADEADVICEMORE
#advisor ó Sad
Ŀǰֻһ $RESOURCE0 ء ȡøԴ, Ĺҽװɡ 


#TRADEADVICEROUTE
#advisor ó Happy
Ӧó $CIVNOUN0 һó硣 


#TRADEADVICEEMBARGO
#advisor ó Happy
 $CIVNOUN0 ǩó׽˺Լ, ܶ $CIVNAME1 սİ 


#TRADEADVICEWEHAVENOTHING
#advisor ó Sad
ûаԴ , ӦþȡһЩԴ, 󶼱ռ 


#comment _________________________________________________________________MILITARY_ADVICE

#MILITARYADVICERANK_WEAK
#advisor  Angry
Щһ, ǵľԵúܱ 


#MILITARYADVICERANK_AVERAGE
#advisor  Sad
, ľ൱ 


#MILITARYADVICERANK_STRONG
#advisor  Happy
Щһ, ǵľ൱ǿ 


#MILITARYADVICESUPPORT_TOO_COSTLY
#advisor  Sad
иĻƽ, û취Ĳӡ 


#MILITARYADVICESUPPORT_NOTENOUGHUNITS
#advisor  Happy
ǿǵľݸ׳!


#MILITARYADVICESUPPORT_NOTENOUGHUNITS_BESTUNIT
#advisor  Happy
ǿģľ, ǽ $UNIT0 ɡ 


#MILITARYADVICEBARBARIANS
#advisor  Angry
Щ $BARBARIAN0  $CITY1 !


#MILITARYADVICEMOLE
#advisor  Angry
ڵ (ԼǵѰ) аһЩ, һǿԵ֪ľ顣 


#comment _______________________________________________________________FOREIGN_ADVICE

#FOREIGNADVICERANK
ǽѰ!


#comment _______________________________________________________________CULTURAL_ADVICE

#CULTURALADVICERANK
#advisor Ļ Happy
ǵĳн һЩĻͽ, ǵ۹!
#comment $LINK<cultural improvements=GCON_Culture>

#CULTURALADVICEOPINION
$CIVNAME0 ҹĻе $CULTURAL_OPINION1 


#CULTURALADVICELIBRARIES
#advisor Ļ Happy
ṩ鼮Լ ĻѶϢǵ, ǶӰ 
ǽͼԼ 


#CULTURALADVICEARTS
#advisor Ļ Happy
רĻ, ǽԽ͵, ǵӰԼĻˮ׼ 


#CULTURALADVICEWONDER
#advisor Ļ Surprised
ӦҪ $WONDER0! ȫ綼ͶĽ۹!


#CULTURALADVICEIMPROVEMENT
Ӧеĳ  $IMPROVEMENT0 , ҿȺȺ۶!


#comment _______________________________________________________________SCIENCE_ADVICE

#SCIENCEADVICERANK_WEAK
#advisor ѧ Sad
ǵķչǲ μȥ!


#SCIENCEADVICERANK_WEAK_FUNDING
#advisor ѧ Sad
ǵĿƼзѲ㣬ӴͶ ȡ


#SCIENCEADVICERANK_AVERAGE
#advisor ѧ Happy
ƽȷչ


#SCIENCEADVICERANK_AVERAGE_FUNDING
#advisor ѧ Happy
ǵĿѧзǿ⣬ӿ оѡ


#SCIENCEADVICERANK_STRONG
#advisor ѧ Happy
ǵĿƼȺۣ


#SCIENCEADVICERANK_AVERAGE_FUNDING
#advisor ѧ Happy
ǵĿлΪѳչ ٣

#SCIENCEADVICETECHRECOMMEND
#advisor ѧ Happy
ҽз$TECH0


#comment ______________________________________________________________TECH BLURBS


#SCIENCEADVICETECH0
ǵģѧͭǾͿ ͭƵļì޽̫ľ ͭ


#SCIENCEADVICETECH1
ʯƼǿ ǽԼ


#SCIENCEADVICETECH2
ǷĸǾͿ ֣¼ʷ¡


#SCIENCEADVICETECH3
Ƿǿ ʳδҪʱʹá


#SCIENCEADVICETECH4
öתһܿ¡ ܹӣǾͿ 㡣ǻƥĻ ǻԽ˫ս


#SCIENCEADVICETECH5
зʿõľ ӣȷ˵ǹ֡


#SCIENCEADVICETECH6
ҲӦÿз˭֪ ʲôءҲ ҪԼһĤ 


#SCIENCEADVICETECH7
ǵĹͭʱԭ ϣܹĻ ǾͿӲ ʹˣҲҪһ 


#SCIENCEADVICETECH8
ֿԿĿԡ磺 ǿҽʹݣǩ Լ

#SCIENCEADVICETECH9
֮д 򣬺ܶ˾ΪǿԽ ͣģ


#SCIENCEADVICETECH10
ǵǿͨĸ չѧһа취µ ʽڹǵˡ


#SCIENCEADVICETECH11
ЩҪŴдչ ѧ


#SCIENCEADVICETECH12
ЩҪƶ ǵƺܲ


#SCIENCEADVICETECH13
ǵԷչѧһ ǾͿԽЩ֪ʶͼ ֮УΣ


#SCIENCEADVICETECH14
ѾܹΪ;д ʳҲѧ֣ ̽粢ͼɣ ǿ԰̽յĹߡ


#SCIENCEADVICETECH15
ҲǿҲ԰ æһȡƥ Ϳ齨


#SCIENCEADVICETECH16
ǵΪ ͬʱ磬Ҫ̽ ˭֪ʲô


#SCIENCEADVICETECH17
ҹѧΪӦ÷չ Ƿǵҵ롣


#SCIENCEADVICETECH18
ǵѧԼѧڳ һµϵͳƣ һִƵ塣


#SCIENCEADVICETECH19
ǵĽԼƼ һȨڹ壭ƣ 뵱˵һ¡


#SCIENCEADVICETECH20
졢Լѧ ǾͿԿչͽ̣ ˮҪԼȡ


#SCIENCEADVICETECH21
ΪӦֻһڹ 磬ˣһӦһܺõ ʽԼǵĻչ


#SCIENCEADVICETECH22
⽨ƶȿ齨ǹ ҪսԴ


#SCIENCEADVICETECH23
ǵĽרҪչѧ ǾͿںԼֲ ɭ֡


#SCIENCEADVICETECH24
ϵܵĶ䣬 ҪҳйȪԴ䱾 ʡǽѧʳ֮Ϊѧ ϶ǿĻ


#SCIENCEADVICETECH25
һЩսʿѾͨս ݱʿƶȣ ʱǾͿ齨ʿӡ


#SCIENCEADVICETECH26
ǵĹʦѾԭϺ ǵ֪ʶָ⡣ Ǹ


#SCIENCEADVICETECH27
Ҫһּ򵥵жͽ ر񣬶ӡˢ Ҳ԰ǿٴﵽĿġ

#SCIENCEADVICETECH28
ҹʦڷ¼ ֣ۣ ּǱд 


#SCIENCEADVICETECH29
ҹѧҪѧ ֽƶȽῪ չ¼Ԫ


#SCIENCEADVICETECH30
ǵķȥջ ʹ֮ϡ˻ҩ ǵľӽлӮʤҪʯԭϡ


#SCIENCEADVICETECH31
ǵĽѧһ˿Դ ǮǮۻƸķг ֺͿǵԽвƸ ۻܴĻҵչ ˵ġ


#SCIENCEADVICETECH32
ҹ߾ʼо󣬲 ǵĹϵѧ ںʱṩŵָ


#SCIENCEADVICETECH33
ɹзҩǶԻ ൱ȤҹҪ չѧ˭֪ʲôãҲ ǶԵġ


#SCIENCEADVICETECH34
µӡˢܿľͽ֪ʶɢȥ ˣε Ҳֳˡ


#SCIENCEADVICETECH35
Ѿϵͳǵ ΪоûǺҪ Ҫչѧ


#SCIENCEADVICETECH36
ǵѧ뽫ϵͳʽ һܺõ⣬Ӧ Խչǵ硣


#SCIENCEADVICETECH37
ǵѧҡѧҡ һҪҳ ѧҲΪµо ¾档


#SCIENCEADVICETECH38
ǵĹǵĹ ʯϡұѧķչ ǽЩôڽ Ҫ֮ϡ


#SCIENCEADVICETECH39
ǵӦΪԼȤ ܴĽƷ Ӧ֧


#SCIENCEADVICETECH40
ǵѧȥȻ о ൱ǿģ


#SCIENCEADVICETECH41
صѾ ѧҸˡּ ǿߣЭ պϰȨ


#SCIENCEADVICETECH42
ҹĽƶƶȣ ˵һԽõʿ ١


#SCIENCEADVICETECH43
һôҾһǿĹ ҵĸоѾӵȫĳ֮ ǿԸŽᡢ оҫйͬĿꡣ


#SCIENCEADVICETECH44
ݵķҼѧڳԿ һµĶԴ⽫ʹ ǿԿʼԶĴ 


#SCIENCEADVICETECH45
ѾһЩԭ Ʒҽѧķչʹ֮ 


#SCIENCEADVICETECH46
͹ Ĳƽȴһµ壭 壬Ҫȥƽ ĲƸ


#SCIENCEADVICETECH47
ԼĻǵ о޴ı䶯ǵĿѧҸҵ ͨҵǵĲ


#SCIENCEADVICETECH48
һǳڴＴ ǵĿѧҼǿ ԦͨԼѧ Ѿпܲˣ


#SCIENCEADVICETECH49
ǵĿҪһϵͳķ ۼָѧ˵ ʵ飬ңһ⣡


#SCIENCEADVICETECH50
ѾڻҼζ Ƿչһһ вܸΪ׳


#SCIENCEADVICETECH51
ӵһҪ£ ˺ܶΣǷչ ȫ


#SCIENCEADVICETECH52
⣬˾ƿǵ ҵڸծҹǴٽ ǵľóɳ


#SCIENCEADVICETECH53
ݵҵѾѧͣʯ ɴõĲƷ


#SCIENCEADVICETECH54
ӦҪչ֣һ ĳӲϽ𩤸֡ʹǵ ı䡣


#SCIENCEADVICETECH55
ʹÿѧ֮ ԭۣǿԽ ıʣۣ


#SCIENCEADVICETECH56
ķڷȼ Ԧ⽫ʹǿԽ ٵ䲿ӡ


#SCIENCEADVICETECH57
һܺõ뷨ƶ ׼е㲿ƽʹ ǲڶϣ һܺõ뷨


#SCIENCEADVICETECH58
ǵģǵķΪǿԽ леҲԶı ǵۡ


#SCIENCEADVICETECH59
ǵĽչһµս̬ ǵʿԴӺϷ սĹʹǵĵ˾ ýŲ


#SCIENCEADVICETECH60
㲿֮ǿɷչ ģˮǵ 


#SCIENCEADVICETECH61
˽ԭӵĽṹ󣬿ɽһ չѧټٹ 


#SCIENCEADVICETECH62
ǿǵĹʦȥչ ʹǿԽС͡ عߡ


#SCIENCEADVICETECH63
չռǺҪģ ķɻԼǵʿԿз ɣ


#SCIENCEADVICETECH64
ߵԶĽмʱ ͨʲôܱã


#SCIENCEADVICETECH65
˻ǾͿԽ ̫աҲɽ쵼ʽɻ


#SCIENCEADVICETECH66
ǵѧѾ˽ԭӵ ϸṹа޷ ݵѱзʹǿ úܣսʱƽʱ а


#SCIENCEADVICETECH67
ǿзϢ ٶȼӿࡣңǿ Լٽз


#SCIENCEADVICETECH68
ǱҪ˼ǵĻ ķзտȻ ֵĸá


#SCIENCEADVICETECH69
ǵĿѧΪǿú ȫط̫մǿ أҲ֪ 


#SCIENCEADVICETECH70
ѱĺôѾ֤ʵǵĿ ѧڿԼԦܣҰȫ ڵ糧ɴΧ ֮ϡ


#SCIENCEADVICETECH71
ǿз壬ǵĿѧ зһ㡣ǵ̫ռƻ ൱ĺô


#SCIENCEADVICETECH72
µĲԼԣǿԷ չСͻ


#SCIENCEADVICETECH73
̬ѧķչ԰ֹ Ⱦ⣬ҹĹ ܵô


#SCIENCEADVICETECH74
ԴյĹУǵ֪˺ άǰֻве ʡӦҪз...


#SCIENCEADVICETECH75
ǵ̫ռƻزô ڿз ͨѶЧʡ


#SCIENCEADVICETECH76
ǿз⣬Բ߶ еĹߣҿ൱ ʵӦ֮ϡ


#SCIENCEADVICETECH77
ǵҽѰıʣ ƶŴѧз ͿһЩ ǵ


#SCIENCEADVICETECH78
ԼϳάĿƼ зμǵ ɻ״﷢֡


#SCIENCEADVICETECH79
ʹü⵼΢Լ ǿзִоȷ Ҫз


#SCIENCEADVICETECH80
֪ļ⡢Сͻ ǿзǸ ׼ȷһЩΣԵĹ


#SCIENCEADVICETECH81
Իۺ սԵϵͳǿԽ һзķҲ Ǹԣ



#comment ____________________________________________________________________________________________________


#PALACE_VIEW_UPGRADE
#caption 񰮴
˵ذ, ǾĹ 


#SSVIEW_SWITCH_PROD
#map_center 0
#advisor ѧ Sad
ָ $CITY0  $PART5 
^$CITY0 Ŀǰڽ $ITEM1, һ $NUM0  $TEXT3 ڽбС 
#itemlist
лС 
ı $PART4 
 $ITEM2 , ٽ $PART4 
 $PART4 뽨С 
#active 3


#comment _______________________________________New Abilities__________________________________________________


#WRITING
#advisor ⽻ Happy
Ѿ $LINK<=TECH_Writing>, ǿǵھｨ $LINK<ʹ=GCON_Embassies>
ˡ Ҫô
#itemlist
ǵ, ʹݰ!
, Ȼ˵ 


#IRONWORKING
#advisor  happy
#text
ǵ߽̻ʹ $LINK<=TECH_Iron_Working>, ǽ
õ Ǳõ· $LINK<=GCON_ó> $LINK<=GOOD_Iron>
ܽЩ λ, һǲ 


#CONSTRUCTION
#advisor  happy
#text
˽ $LINK<ѧ=TECH_Construction>, $RULER_TITLE0, ҲǵĹ
ڿԽ $LINK<Ҫ=GCON_Fortresses>ǵ, 밴[Ctrl-F]ù˽Ҫ 


#MAPMAKING
#advisor ó happy
#text
ǵͼǵ $LINK<ͼ=GCON_Maps>, ǿԸ֪
ཻͼ 


#ASTRONOMY
#advisor ѧ happy
#text
ǵѾͨ $LINK<ѧ=TECH_Astronomy>, ָǵĺϲں
̽ ǵĴֻѾ $LINK<=TERR_Sea>ȫ̽ 


#NAVIGATION
#advisor ѧ happy
#text
 $LINK<=TECH_Navigation>ķչ, ǵĴֻڿ $LINK<=TERR_OCEAN>
ȫ̽ 


#GUNPOWDER
#advisor ѧ happy
#text
ǵзԱ $LINK<ҩ=TECH_Gunpowder>дչ, ڿԽ
$UNIT0ˡ , Ǳǵĳȸ $LINK<ʯ=GOOD_Saltpeter>, ǲ
ǹ ڵͼҿɡ 


#ENGINEERING
#advisor ѧ happy
#text
ǵѾͨ $LINK<ѧ=TECH_Engineering>, ʹǵں
ˡ ڹҲǵ $LINK<=GCON_Worker_Jobs> 
[N]Ĺ֡ 


#NATIONALISM
#advisor ⽻ happy
#text
ǵΪ $LINK<=TECH_Nationalism>Ĺϵ, ڶǵĹҴͳǿ
ҵͬ, ǿ $LINK<ԱĿ=GCON_Mobilization>ıҹľý
(ѯ) , ҿԸ ǵǩ$LINK<ͬЭó׽ж=GCON_Agreements>  


#STEAM_POWER
#advisor ѧ happy
#text
$LINK<=TECH_Steam_Power>ķ Ѿĸĸ ǵĹڿ
··, ԴӿٶȲ $LINK<ҵ=GCON_Commerce> 
ΪʹԼ ṩȼ, Ҫǵĳ $LINK<=GCON_ó>
$LINK<ú=GOOD_Coal>ԴС ҿú, 
Ұ͵ĳɡ 


#ELECTRICITY
#advisor ѧ happy
#text
 $LINK<=TECH_Electricity> ķ, ø, $RULER_TITLE0 
ڿԽˮ, ǲҪٵˮˮԴ ҲԽйˡ 


#REPLACEABLE_PARTS
#advisor ó Happy	
ķǷ $LINK<=GOOD_Rubber> Ҫԡ 𽺶ණǺҪ,
һЩҴص ǵĵ۹ɡ 

#REFINING
#advisor ѧ happy
#text
 $LINK<=TECH_Refining> ķ, иõȼ ʹǵĻ
ϡ ǱҪѰ $LINK<ʯ=GOOD_Oil> ҽ $LINK<=GCON_ó> 
ǵĳ, ǵĲԼʹǡ 


#ROCKETRY
#advisor ѧ happy
#text
Ϊ˺ú $LINK<=TECH_Rocketry> Ƽ, Ҫ͵ĺϽ Ӧ
ҵ $LINK<=GOOD_Aluminum> Դ, ǽõķɻ, ǻ
 


#FISSION
#advisor ѧ happy
#text
$LINK<ѱ=TECH_Fission> ķչ, ǿʹĲ, ǱҪ
 $LINK<=GOOD_Uranium> $LINK<=GCON_ó> ǵĳвС 


#SMART_WEAPONS
#advisor ѧ happy
$RULER_TITLE, ӵ $LINK<=TECH_Smart_Weapons>, ǵ $LINK<ս=PRTO_Stealth_Fighter>
ڿԶԵ˽ $LINK<ȷ=GCON_Air_Missions>ˡ 


#HAVE_RESOURCE
#map_center 1
#advisor ó Happy
ǵĹѾ˵·Ľ,  $RESOURCE0 ͵ $CITY1, ʹǿ $UNIT2 ĺ!


#HAVE_RESOURCE_NO_UNIT
#map_center 1
#advisor ó Happy
ǵĹѾ˵·Ľ,  $RESOURCE0 ͵ $CITY1, ʹǿ µĲӻʩ, ĺ!


#HAVE_LUXURY
#map_center 1
#advisor ó Happy
ǵĹѾ˵·Ľ,  $LUX0 ͵ $CITY1, ⽫ʹþ $LINK<=GCON_Moods> ĺ!

#comment ______________________________________________________________NO NEED TO TRANSLATE ANY FARTHER AT THIS TIME


#comment _________________________________________________________________________________________Multi-player Stuff

#DIALOGUEMESS
#x 300
#y 280
#xs 320
#caption Enter You Message

Message:


#DIALOGUE
#caption Select Leader
#text
Who would you like to send the message to?

#INITIATETRADE
#caption Select Leader
#text
Who would you like to trade with?

#TRADECONFIRM
#caption Trade Request
#text
$LEADER0 would like to trade with you, do you accept?

#TRADEBUSY
#caption Trade Request
#text
$LEADER0 is busy.

#TRADEREJECT
#caption Trade Denied
#text
$LEADER0 has denied your request for a trade.

#TRADECANCEL
#caption Trade Cancelled
#text
$LEADER0 has broken off trade talks with you.

#WAITINGFORSESSION
#caption CIVILIZATION III
#text
Waiting for session to begin...

#ASKGOLD
#xs 150
{...}

ƽ:

#PICKUNIT
#xs 400
#caption Select Unit to Activate


#SERVERONLY
#xs 440
#caption Sorry!
Only the host may change these settings.

#BADTECHKEY
#xs 440
#caption Rules Parser
^^A bad {technology} key was found in the following file:
^^
^^$FILENAME0
^^
^^The key that could not be deciphered was:
^^
^^$KEY1
^^
^^It occurred in the following line:
^^
^^$LINE2
^^
^^This is probably a result of an attempt to modify the file.
^^The original file can be restored be re-installing Civilization III
^^from the original CDROM.

#DUPLICATETECH
#xs 440
#caption Rules Parser
^^A {duplicate technology} key was found in the following file:
^^
^^$FILENAME1
^^
^^The key which occurred twice was:
^^
^^$KEY0
^^
^^It occurred for the second time in the following line:
^^
^^$LINE2
^^
^^The two techs are #$NUM0 and #$NUM1.
^^
^^This is probably a result of an attempt to modify the file.
^^The original file can be restored be re-installing Civilization III
^^from the original CDROM.


#SENDPTWSCORES
#advisor Military
Would you like to go online and check your scores?
#itemlist
No
Yes


#PLAYERFILE
#xs 440
#caption Nation Parser
^^Could not find the following entry in a nation file:
^^
^^NATION
^^
^^The nation file was:
^^
^^$FACTIONFILE1
^^
^^This entry is mandatory for nation files.

#EDITVEHWHO
#xs 400
#caption Select Unit Owner

#MPRECEIVEFILE
#xs 400
Receiving missing scenario file $FILENAME0 from server.
$NUM0 file(s) remaining.
Press [Esc] to exit scenario.

#SAVEFAILED
#xs 400
#caption Save Error
^^
^^FAILED TO SAVE GAME
^^
^^$FILENAME0
^^

#VERSIONCONTROL
#xs 440
^^
^^SID MEIER'S CIVILIZATION III
^^
^^VERSION: $VERSION0
^^DATE: $VERSIONDATE1
^^

#SYNCHINGGAME2
#xs 400
Synchronizing game... Globals   ($NUM0/$NUM1)

#SYNCHINGWORLD2
#xs 400
Synchronizing game... World Map ($NUM0/$NUM1)

#SYNCHINGPLAYERS2
#xs 400
Synchronizing game... Leaders   ($NUM2: $NUM0/$NUM1)

#SYNCHINGVEHICLES2
#xs 400
Synchronizing game... Vehicles ($NUM0/$NUM1)

#SYNCHINGBASES2
#xs 400
Synchronizing game... Bases ($NUM0/$NUM1)

#NOTALLREADY
#xs 400
#caption Not All Players are Ready
Would you like to begin the game anyway?

Yes
No

#SYNCHINGWORLD3
#xs 400
Synchronizing game... World Map $NUM2 ($NUM0/$NUM1)

#comment ____________________________________________________________________________PassWords

#SERVERLOSTINSETUP
#xs 300
#wave 12
SERVER LOST DURING SETUP! Game canceled.

#PASSWORDSNOTVALIDATED
#xs 440
#caption All Passwords not Validated
Game cannot be launched until all non-empty passwords are
validated.

#PASSWORDOK
#xs 340
#caption Password not Required
Your faction for this game is already unlocked.

#ENTERPASSWORDFACTION
#xs 440
#caption Password
Please enter password for the $FACTION0

Password:

#ENTERPASSWORDNEW
#xs 440
#caption Password
Please Enter New Password (Leave blank for none). This
will be your faction password for this new game.

Password:

#VERIFYPASSWORD
#xs 440
#caption Password
Please Verify New Password

Password:

#DIFFERENTPASSWORDS
#xs 440
#caption Password not Verified
Password was not verified. Please try again.

#BADPASSWORD
#xs 440
#caption Password
That is not the correct password.

#LOADCLIENTNOFILE
#xs 440
#wave 12
#caption Load Error
^^
^^FAILED TO OPEN FILE ON A CLIENTS MACHINE
^^

#LOADCLIENTBADID
#xs 440
#wave 12
#caption Load Error
^^
^^SAVE ID ON CLIENT MACHINE INCORRECT
^^

#LOADNONE
#xs 440
#wave 12
#caption Load Error
^^
^^FAILED TO OPEN FILE
^^
^^"$FILE0"
^^

#LOADNOT
#xs 440
#wave 12
#caption Load Error
^^
^^NOT A VALID SAVE FILE
^^
^^"$FILE0"
^^

#LOADOLD
#xs 440
#wave 12
#caption Load Error
^^
^^SAVE FILE IS OBSOLETE
^^
^^"$FILE0"
^^

#LOADERROR
#xs 440
#wave 12
#caption Load Error
^^
^^ERROR READING FILE
^^
^^"$FILE0"
^^

#PEDIAICONS_MISSING_ENTRY
#xs 440
#wave 12
#caption Load Error
^^
^^ERROR READING FILE
^^
^^Missing entry in "$FILE0": $KEY1
^^

#LOADSECURITY
#xs 440
#wave 12
#caption Load Error
^^
^^CANNOT LOAD PASSWORDED MULTIPLAYER GAME
^^IN SINGLE PLAYER MODE
^^
^^"$FILE0"
^^

#START_LOC_ERROR
#xs 440
#wave 12
#caption ERROR
^^
^^COULD NOT GENERATE ENOUGH STARTING LOCATIONS
^^TO START A GAME
^^

#ADDED
#xs 300
Player "$NAME0" added.

#DROPPED
#xs 300
Player "$NAME0" dropped.

#SERVERLOST
#xs 300
#wave 12
SERVER LOST! Control being transferred to another player.

#comment ___________________________________________________________END MULTIPLAYER

#REPLAY_WIN
#xs 135
$String0.

#comment __________________________________________________________Scenario Editor

#EDITORUNIT
#xs 440
#caption Select type of unit to create
#listbox
#button All
#button Player
#button Morale

#LOAD_SCENARIO
#comment This popup is displayed after a scenario is selected and loaded.
#comment This popup is only displayed if there is no map in the file.
#comment The caption will be the scenario title and the scenario description
#comment will be added to the popup text.
#popup_center

#LOAD_SCENARIO_MODIFIED
#comment This popup is displayed after a scenario is selected and loaded.
#comment This popup is only displayed if there is no map in the file.
#comment This popup is only displayed if the loaded scenario has modified rules.
#comment The caption will be the scenario title and the scenario description
#comment will be added to the popup text.
#popup_center
#text
^^
^[***Ĺ򱻸ı䡣]

#LOAD_SCENARIO_CUSTOMIZE_WORLD
#comment This popup is displayed after a scenario is selected and loaded.
#comment This popup is only displayed if there is a map in the file.
#comment The caption will be the scenario title and the scenario description
#comment will be added to the popup text.
#popup_center
#text
^^
^{Ҫͼ?}
#itemlist
ǣҽ綨Ļ
ҿʼϷ!
#active 1

#LOAD_SCENARIO_CUSTOMIZE_WORLD_MODIFIED
#comment This popup is displayed after a scenario is selected and loaded.
#comment This popup is only displayed if the loaded scenario has modified rules.
#comment This popup is only displayed if there is a map in the file.
#comment The caption will be the scenario title and the scenario description
#comment will be added to the popup text.
#popup_center
#text
^^
^[***Ĺ򱻸ı䡣]
^
^{Ҫͼ?}
#itemlist
ǣҽ綨Ļ
ҿʼϷ!
#active 1

#LOAD_SCENARIO_ERROR
#comment This popup is displayed if an attempt to load a scenario failed for any
#comment reason other than an incompatible version.
#caption Scenario Invalid!
#text
^^
^Could not open scenario file. The file may be corrupt!

#LOAD_SCENARIO_ERROR_VERSION
#comment This popup is displayed if an attempt to load a scenario failed because
#comment of an incompatible version.
#caption Scenario Version Invalid!
#text
^^
^Invalid scenario version!
^Version $VERSION0 BIC-files are incompatible with this version of Civilization III.

#LOAD_SCENARIO_ERROR_NO_DEFAULT_RULES
#comment This popup is displayed if the default rules file does not contain any rules.
#caption Invalid Rules!
#text
^^
^Could not locate default ruleset. Please re-install Civilization III.

#LOAD_SCENARIO_ERROR_TUTORIAL_MODIFIED_RULES
#comment This popup is displayed when attempting to use the tutorial with modified game rules.
#caption ⵽Ϸ޸ġ
#text
^^
^ָϲʹñ޸ĹĹ

#BIC_ERROR_DIFF
#comment This popup is displayed when an incorrect number of difficulty levels is loaded from a BIC file.
#caption Scenario Invalid!
#text
^^
^^Error in BIC data!
^^
^^There must be exactly $NUM0 difficulty levels in a scenario.
^^

#BIC_ERROR_ERAS
#comment This popup is displayed when an incorrect number of eras is loaded from a BIC file.
#caption Scenario Invalid!
#text
^^
^^Error in BIC data!
^^
^^There must be exactly $NUM0 eras in a scenario.
^^

#BIC_ERROR_ESPN
#comment This popup is displayed when an incorrect number of espionage missions is loaded from a BIC file.
#caption Scenario Invalid!
#text
^^
^^Error in BIC data!
^^
^^There must be exactly $NUM0 espionage missions in a scenario.
^^

#BIC_ERROR_EXPR
#comment This popup is displayed when an incorrect number of experience levels is loaded from a BIC file.
#caption Scenario Invalid!
#text
^^
^^Error in BIC data!
^^
^^There must be exactly $NUM0 experience levels in a scenario.
^^

#BIC_ERROR_TFRM
#comment This popup is displayed when an incorrect number of worker jobs is loaded from a BIC file.
#caption Scenario Invalid!
#text
^^
^^Error in BIC data!
^^
^^There must be exactly $NUM0 worker jobs in a scenario.
^^

#BIC_ERROR_TERR
#comment This popup is displayed when an incorrect number of terrain types is loaded from a BIC file.
#caption Scenario Invalid!
#text
^^
^^Error in BIC data!
^^
^^There must be exactly $NUM0 terrain types in a scenario.
^^

#BIC_ERROR_WSIZ
#comment This popup is displayed when an incorrect number of world sizes is loaded from a BIC file.
#caption Scenario Invalid!
#text
^^
^^Error in BIC data!
^^
^^There must be exactly $NUM0 world sizes in a scenario.
^^

#PALACE_INSTRUCTIONS
#caption ʾ
#text
^^
^Ĵƶ꣬Ĺĸ ԱĽġԽн졣

# ; This line must remain at end of file


